Les go v3
Day 4 - Turn: 20d 16h 37m - Total: 83d 12h 44m
Game Started: 06/23/2025 - Last Updated: 06/27/2025 - 3V3 Pucky!
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
eschott150
Units gain +30% attack, but lose -20% defense.
85:23:27
1000
  • 8
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
  • 13000
  • 7000
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
alecnexus
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
83:19:53
7000
  • 9
    Unit-count sprite
    x 9
  • 9000
  • 6000
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
hobeee
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
83:12:43
8000
  • 6
    Unit-count sprite
    x 6
  • 6000
  • 5000
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
beekayg
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
71:22:52
1900
  • 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
  • 8000
  • 5500
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
ridiculotron
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
71:23:04
0
  • 6
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 9000
  • 5000
Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
sjudson
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
71:23:23
3000
  • 6
    Unit-count sprite
    x 6
  • 6000
  • 5000
Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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