2v2v2v2 Map Test
Day 11 - Turn: 03d 07h 42m - Total: 07d 14h 05m
Game Started: 06/21/2025 - Last Updated: 07/28/2025 - Big Whoop [v0.87]
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Barry01
Units (even air units) gain +10% attack power on plains.
08:01:06
1100
  • 40
    Unit-count sprite
    x 10
    Unit-count sprite
    x 24
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 136000
  • 30000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 25500 / 27000 ] Block Rock [ 25500 / 54000 ]
einsama
Units (even air units) gain +10% attack power on plains.
02:19:01
500
  • 38
    Unit-count sprite
    x 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 12
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 128900
  • 32000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 45350 / 54000 ]
Xirema
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12:01:39
2300
  • 41
    Unit-count sprite
    x 2
    Unit-count sprite
    x 24
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 0
  • 27000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Enhanced Vision [ 9100 / 27000 ] Counter Break [ 9100 / 45000 ]
andymans
Luck on attacks is -9% to +24%.
07:14:04
28100
  • 32
    Unit-count sprite
    x 17
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 102500
  • 26000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 28950 / 54000 ]
zielinskigr
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
11:00:19
500
  • 36
    Unit-count sprite
    x 20
    Unit-count sprite
    x 2
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 134700
  • 29000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 8850 / 27000 ] Overdrive [ 8850 / 54000 ]
Briarios
Units (even air units) gain +10% attack power on plains.
10:07:12
4300
  • 36
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 19
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 115800
  • 31000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 41650 / 54000 ]
VandS
Units gain +30% attack, but lose -20% defense.
02:13:41
1200
  • 39
    Unit-count sprite
    x 24
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 127000
  • 30000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 23950 / 27000 ] Haymaker [ 23950 / 54000 ]
Ironbasilisk
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:06:52
300
  • 37
    Unit-count sprite
    x 23
    Unit-count sprite
    x 1
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 116300
  • 28000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 22450 / 27000 ] Overdrive [ 22450 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.