OH MY GOSH!
Day 16 - Boot: 00d 00h 00m - AET:
Game Started: 12/16/2005 - Last Updated: 02/25/2006 - The second worst map ever made
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Arrow
Units gain +10% attack.
54200
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
AdvanceBurns37
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
306000
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 45750 / 81000 ]
donkeylover
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
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Tsunami [ 27000 / 27000 ] Typhoon [ 64450 / 81000 ]
Sean Et Cetera
Units gain +10% attack.
293400
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Black Wave [ 27000 / 27000 ] Black Storm [ 34000 / 81000 ]
de briljante
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
136000
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 81000 ]
Brutal Combat
Units gain +10% attack.
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Black Wave [ 7650 / 27000 ] Black Storm [ 7650 / 81000 ]
ommi_negro9
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
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POWER
bmabma
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
56400
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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