Day 18 - Turn: 05d 16h 36m - Total: 08d 10h 50m
Game Started: 06/29/2025 - Last Updated: 11/21/2025 - Bacterial Diamond
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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TacticsCommand
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:19:53
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SUPER
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Cadeor
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:10:49
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POWER
Double Time [ 7350 / 32400 ] Victory March [ 7350 / 86400 ]
Luna Leka
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
12:29:56
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Tower Shield [ 27000 / 32400 ] Tower of Power [ 27000 / 64800 ]
Tower Shield [ 37800 / 37800 ] Tower of Power [ 44700 / 75600 ]
Doktor
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:15:17
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Tower Shield [ 43200 / 43200 ] Tower of Power [ 86400 / 86400 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
OliverCromwell
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:00:07
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SUPER
Tower Shield [ 37800 / 37800 ] Tower of Power [ 75600 / 75600 ]
Lockwood
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:15:34
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Tower Shield [ 32400 / 32400 ] Tower of Power [ 51150 / 64800 ]
Double Time [ 27000 / 27000 ] Victory March [ 57450 / 72000 ]
BoldGiraffe
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:19:07
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Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 113000 / 113400 ]
Double Time [ 25050 / 37800 ] Victory March [ 25050 / 100800 ]
Rafmagn
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:19:26
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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