Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/08/2025 - Last Updated: 07/23/2025 - Wheel of Fortune
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Jose507pty
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:06:00
25000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Nick1137
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:11:57
44000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
LordTachunks
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
01:06:00
25000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Thunderbolt1974
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:06:00
25000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Paragon1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
209800
  • 93
    Unit-count sprite
    x 79
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 305200
  • 114000
    0/?
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Player team
SUPER
TheMagicPlatypus
Units gain +10% attack and +10% defense.
01:06:00
25000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Mr Rush456
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:03:33
59000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Master11
Units gain +10% attack and +10% defense.
03:03:25
10000
  • 28
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 12
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 183500
  • 29000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
None [ 90000 / 90000 ] Ex Machina [ 90000 / 90000 ]
Mex64
No day-to-day abilities.
01:06:00
25000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Advancewars08
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:06:00
25000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Az1mute
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:15:30
1200
  • 15
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 103600
  • 51000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 25500 / 43200 ] Tower of Power [ 25500 / 86400 ]
trigue92
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:13:54
25000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lord Dee
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:15:42
40000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Meteor Strike [ 19600 / 54000 ] Meteor Strike II [ 19600 / 90000 ]
WattRabbit
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:14:32
17400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Terrain Tactics [ 19000 / 36000 ] Prime Tactics [ 19000 / 63000 ]
Jr_24fit
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:10:04
27000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 22600 / 27000 ] Victory March [ 22600 / 72000 ]
DocDooom
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
23:20:27
25400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 5700 / 27000 ] Lightning Strike [ 5700 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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