Zombi
Day 10 - Turn: 03d 15h 01m - Total: 54d 17h 49m
Game Started: 07/08/2025 - Last Updated: 08/03/2025 - [Zombies] 7p
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Clock150
Unaffected by snow, but rain affects him the same as snow would for others.
58:12:40
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    Units in vision only
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Player team
Blizzard [ 5550 / 32400 ] Winter Fury [ 5550 / 75600 ]
UnderTheBus
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
58:12:06
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    Unit-count sprite
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Player team
Lightning Drive [ 9150 / 32400 ] Lightning Strike [ 9150 / 97200 ]
AkmenosKragmar
Unaffected by snow, but rain affects him the same as snow would for others.
53:20:10
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    Unit-count sprite
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Player team
SUPER
WattRabbit
Units repair +1 additional HP (note: liable for costs).
54:17:48
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Player team
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 51100 / 54000 ]
Christopheb31
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
51:17:08
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Player team
Urban Blight [ 19400 / 37800 ] High Society [ 19400 / 75600 ]
WoozyInk
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
47:21:30
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Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 63000 / 63000 ]
Senneihcram
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
51:00:21
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    Units in vision only
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Player team
Urban Blight [ 27000 / 27000 ] High Society [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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