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Day 3 - Turn: 01d 20h 11m - Total: 08d 12h 29m
Game Started: 07/25/2025 - Last Updated: 08/09/2025 - 16 FFA Battleground
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
noonoo117
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:02:46
3000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
QuietProfesional
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
3000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Hesty
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:17:07
1000
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    x 1
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
SKeLeDríno
No day-to-day abilities.
08:20:21
4000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Jr_24fit
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:19:31
2000
  • 8
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
  • 12000
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    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
ScribEnthusiast
No day-to-day abilities.
09:10:21
0
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    Unit-count sprite
    x 1
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Hardolfo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:19:11
6000
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  • 0
  • 0
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Eligitine
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
09:01:44
0
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    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Siege Tortoise
Units repair +1 additional HP (note: liable for costs).
08:10:49
5000
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    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
AntiThese
No day-to-day abilities.
09:11:44
5000
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    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 11000
  • 6000
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
touf25
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:04:37
3000
  • 9
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 14000
  • 7000
    0/?
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
PhoKing
Luck on attacks is -9% to +24%.
09:22:42
2000
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    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
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    0/?
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Clock150
Units repair +1 additional HP (note: liable for costs).
09:18:41
5000
  • 9
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 11000
  • 5000
    0/?
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Practical
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
09:15:37
2000
  • 9
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 15000
  • 7000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
tallfeet
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:12:28
4000
  • 7
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 13000
  • 4000
    0/?
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    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
SpiffyDC
No day-to-day abilities.
08:07:51
0
  • 7
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 13000
  • 4000
    0/?
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    0/?
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    0/?
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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