13 v 1
Day 8 - Turn: 02d 06h 26m - Total: 02d 06h 26m
Game Started: 08/14/2025 - Last Updated: 10/06/2025 - 13 vs. 1
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BlueBounce
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:16:23
10800
  • 14
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 75600
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 24200 / 27000 ] Victory March [ 24200 / 72000 ]
Deathraven13
Units repair +1 additional HP (note: liable for costs).
14:00:36
2000
  • 10
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
  • 52400
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Ognam
Units gain +10% attack and +10% defense.
14:09:23
6000
  • 12
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 76300
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
None [ 45400 / 90000 ] Ex Machina [ 45400 / 90000 ]
XLnapkins
Units repair +1 additional HP (note: liable for costs).
14:04:18
13700
  • 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 65300
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 20900 / 27000 ] Covering Fire [ 20900 / 54000 ]
mallard13
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10:19:01
2000
  • 14
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 81100
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 29250 / 81000 ]
VortexAlive
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:18:41
1000
  • 11
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 101000
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
DoctorDJJones
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
12:23:54
4000
  • 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 51100
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 50700 / 81000 ]
Deedlith
Units repair +1 additional HP (note: liable for costs).
09:15:58
24900
  • 11
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 68000
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 7450 / 27000 ] Covering Fire [ 7450 / 54000 ]
Josef5050
Units gain +10% attack and +10% defense.
13:01:47
0
  • 9
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 91000
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
None [ 14900 / 90000 ] Ex Machina [ 14900 / 90000 ]
br0keyourcrayon
Luck on attacks is +0 to +19%.
02:06:25
32500
  • 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 73500
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Nikk0da
Units repair +1 additional HP (note: liable for costs).
12:16:00
2700
  • 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
  • 67000
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 24900 / 27000 ] Covering Fire [ 24900 / 54000 ]
Desparado
Luck on attacks is +0 to +19%.
12:19:26
2800
  • 10
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 42700
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 45950 / 54000 ]
Gust3883
Luck on attacks is +0 to +19%.
07:14:55
4000
  • 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 45000
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 25600 / 27000 ] Lady Luck [ 25600 / 54000 ]
Chuco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:13:41
2300
  • 57
    Unit-count sprite
    x 32
    Unit-count sprite
    x 4
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 147500
  • 114000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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