Day 9 - Turn: 04d 22h 23m - Total: 09d 15h 18m
Game Started: 08/25/2025 - Last Updated: 09/07/2025 - Sahara
Bracket: QC5 D1 [F]
Quack Cup #5 - Division 1 [F]
- Contact tournament organizer
Message the tournament organizer for any questions or issues.
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Damage Calculator (Hotkey: C)
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The_Herbivorious
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
09:15:17
20400
  • 20
    Unit-count sprite
    x 15
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 42390
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 2370 / 27000 ] Merchant Union [ 2370 / 45000 ]
Morale Boost [ 2445 / 36000 ] Samurai Spirit [ 2445 / 63000 ]
Ndrangheta
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
12:22:32
660
  • 22
    Unit-count sprite
    x 16
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 69360
  • 17000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 1605 / 36000 ] Samurai Spirit [ 1605 / 63000 ]
Barter [ 1342.5 / 27000 ] Merchant Union [ 1342.5 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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