Day 9 - Turn: 00d 05h 24m - Total: 03d 08h 23m
Game Started: 08/25/2025 - Last Updated: 09/15/2025 - Sahara
Bracket: QC5 D4 [E]
Quack Cup #5 - Division 4 [E]
- Contact tournament organizer
Message the tournament organizer for any questions or issues.
(00,00)
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Pajoomas
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost is reduced to 90% (10% cheaper).
03:08:22
17000
  • 18
    Unit-count sprite
    x 12
    Unit-count sprite
    x 6
  • 41600
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 16180 / 27000 ] Super Snipe [ 16180 / 54000 ]
Barter [ 8090 / 27000 ] Merchant Union [ 8090 / 45000 ]
Mal Intent
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
06:06:59
2400
  • 23
    Unit-count sprite
    x 4
    Unit-count sprite
    x 16
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 68040
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 10660 / 36000 ] Samurai Spirit [ 10660 / 63000 ]
Barter [ 7280 / 27000 ] Merchant Union [ 7280 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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