Day 9 - Turn: 04d 00h 32m - Total: 09d 13h 18m
Game Started: 08/25/2025 - Last Updated: 09/06/2025 - Sahara
Bracket: QC5 D5 [H]
Quack Cup #5 - Division 5 [H]
- Contact tournament organizer
Message the tournament organizer for any questions or issues.
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Shespier
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
09:13:17
18300
  • 20
    Unit-count sprite
    x 12
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 44100
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 6135 / 27000 ] Merchant Union [ 6135 / 45000 ]
Morale Boost [ 5175 / 36000 ] Samurai Spirit [ 5175 / 63000 ]
Fancy Chips!
No day-to-day abilities. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12:17:43
0
  • 23
    Unit-count sprite
    x 17
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 53300
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
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Hyper Repair [ 9545 / 27000 ] Hyper Upgrade [ 9545 / 54000 ]
Turbo Charge [ 4772.5 / 27000 ] Overdrive [ 4772.5 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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