Day 8 - Turn: 04d 05h 04m - Total: 14d 01h 56m
Game Started: 08/24/2025 - Last Updated: 08/30/2025 - Sahara
Bracket: QC5 D6 [A]
Quack Cup #5 - Division 6 [A]
- Contact tournament organizer
Message the tournament organizer for any questions or issues.
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Kincaid1
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
14:02:04
1000
  • 22
    Unit-count sprite
    x 18
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 46000
  • 19000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 4720 / 27000 ] Winter Fury [ 4720 / 63000 ]
Blizzard [ 2360 / 27000 ] Winter Fury [ 2360 / 63000 ]
BlueLightning22
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
14:01:55
16800
  • 20
    Unit-count sprite
    x 15
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 42660
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 3440 / 27000 ] Merchant Union [ 3440 / 45000 ]
Morale Boost [ 1720 / 36000 ] Samurai Spirit [ 1720 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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