Rebalance test
Day 12 - Turn: 06d 10h 43m - Total: 16d 02h 33m
Game Started: 09/19/2025 - Last Updated: 10/24/2025 - The World Rebalanced
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly
No day-to-day abilities.
16:02:32
12400
  • 23
    Unit-count sprite
    x 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 64800
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 18000 / 18000 ] Sidewinder [ 35500 / 45000 ]
Nopassword
No day-to-day abilities.
16:22:26
3000
  • 34
    Unit-count sprite
    x 25
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 87400
  • 15000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 14300 / 27000 ] Hyper Upgrade [ 14300 / 54000 ]
morpheo
No day-to-day abilities.
08:00:00
4000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
girthnessmonster
No day-to-day abilities.
17:06:59
0
  • 15
    Unit-count sprite
    x 3
    Unit-count sprite
    x 9
    Unit-count sprite
    x 3
  • 75000
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 21100 / 27000 ] Hyper Upgrade [ 21100 / 54000 ]
CaptBlood051
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:17:32
800
  • 28
    Unit-count sprite
    x 18
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 89800
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 15950 / 36000 ] Prime Tactics [ 15950 / 63000 ]
towman22488
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:06:08
100
  • 30
    Unit-count sprite
    x 1
    Unit-count sprite
    x 19
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 100000
  • 22000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 29800 / 36000 ] Prime Tactics [ 29800 / 63000 ]
tayzzer
No day-to-day abilities.
15:14:41
3000
  • 30
    Unit-count sprite
    x 22
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
  • 81500
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 6000 / 27000 ] Hyper Upgrade [ 6000 / 54000 ]
andrewthomas
No day-to-day abilities.
14:21:31
1800
  • 33
    Unit-count sprite
    x 26
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 87000
  • 15000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 16700 / 27000 ] Hyper Upgrade [ 16700 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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