European Diplomats
Day 11 - Turn: 06d 23h 38m - Total: 12d 05h 10m
Game Started: 09/27/2025 - Last Updated: 10/23/2025 - European Diplomats
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
CleanerCode
Luck on attacks is +0 to +19%.
14:15:43
1800
  • 21
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
  • 60400
  • 15000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
Riff92
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:21:22
0
  • 29
    Unit-count sprite
    x 2
    Unit-count sprite
    x 21
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 117400
  • 27000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 27000 / 27000 ] Victory March [ 33900 / 72000 ]
General_Fanon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:05:09
15300
  • 14
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
  • 34200
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
tayzzer
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:20:22
11300
  • 32
    Unit-count sprite
    x 23
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 75300
  • 24000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 28150 / 81000 ]
ynos
No day-to-day abilities.
08:00:00
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Cnel Kalaa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:04:20
13700
  • 20
    Unit-count sprite
    x 2
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 88100
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 4850 / 27000 ] Victory March [ 4850 / 72000 ]
FunnyManInAClownWorld
Luck on attacks is +0 to +19%.
14:16:08
7500
  • 26
    Unit-count sprite
    x 3
    Unit-count sprite
    x 18
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 62800
  • 23000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 32400 / 32400 ] Lady Luck [ 36250 / 64800 ]
Feblaze
Luck on attacks is +0 to +19%.
16:10:48
600
  • 15
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 43600
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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