Day 1 - Turn: 03d 09h 21m - Total: 04d 09h 21m
Game Started: 10/10/2025 - Last Updated: 10/20/2025 - Boss battle V2
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ActivistVictor
No day-to-day abilities. Units (even air units) gain +10% attack power on plains.
02:15:09
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    x 4
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Argent102
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:22:50
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
LorFarquaad
Units (even air units) gain +10% attack power on plains. No day-to-day abilities.
07:22:24
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Bewgae
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units (even air units) gain +10% attack power on plains.
07:08:04
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
CharA3
No day-to-day abilities. No day-to-day abilities.
07:00:19
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Orgnlt
No day-to-day abilities. No day-to-day abilities.
07:21:24
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Nat.22LR
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units (even air units) gain +10% attack power on plains.
07:14:10
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Briarios
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:21:39
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Styll
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:21:51
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
adyyyy
No day-to-day abilities. No day-to-day abilities.
07:02:48
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Desparado
No day-to-day abilities. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:11:52
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Angeil
No day-to-day abilities. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:17:18
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
GRINCHER
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units gain +30% attack, but lose -20% defense.
07:19:31
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
AntiAirDisliker
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
07:21:46
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
GeneralKASH
No day-to-day abilities. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:09:20
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Saphirewug
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:00:00
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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