PACMAN by web
Day 6 - Turn: 02d 13h 25m - Total: 02d 17h 47m
Game Started: 10/28/2025 - Last Updated: 11/18/2025 - Minotaur's Labyrinth
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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BlueBounce
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:18:27
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
NeotankGanymede2025
Units cost +20% more to build, but gain +30% attack and defense. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:17:46
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Raedel
Luck on attacks is -9% to +24%. Luck on attacks is -9% to +24%.
07:04:33
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Svalinn
No day-to-day abilities. Units cost is reduced to 90% (10% cheaper).
07:07:23
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Jonson0
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:16:25
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
CaptainBaron
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
06:21:07
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Randir
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:20:36
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
LawOfOne
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
05:12:08
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Josef5050
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units cost +20% more to build, but gain +30% attack and defense.
06:21:50
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
GRINCHER
Unaffected by snow, but rain affects him the same as snow would for others. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
07:11:34
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Ethical Turducken
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units cost +20% more to build, but gain +30% attack and defense.
06:04:51
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Dangief
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:00:45
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Orgnlt
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:18:13
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Player team
Enhanced Vision [ 1000 / 27000 ] Counter Break [ 1000 / 45000 ]
Double Time [ 500 / 27000 ] Victory March [ 500 / 72000 ]
LorFarquaad
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
06:11:09
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
mallard13
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units cost is reduced to 90% (10% cheaper).
07:20:47
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Player team
Tower Shield [ 500 / 27000 ] Tower of Power [ 500 / 54000 ]
Barter [ 250 / 27000 ] Merchant Union [ 250 / 45000 ]
FunnyManInAClownWorld
Units cost +20% more to build, but gain +30% attack and defense. Luck on attacks is -9% to +24%.
06:13:36
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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