Giant fog
Day 7 - Boot: 00d 00h 00m - AET:
Game Started: 10/27/2011 - Last Updated: 12/15/2011 - Earthling v2.0 (proxy Wars)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Asdamp
Units gain +10% attack and +10% defense.
62000
  • 0
    Units in vision only
  • 0
  • 0
None [ 21400 / 27000 ] Ex Machina [ 21400 / 81000 ]
SirCliffordDigby
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
285
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 27000 / 27000 ] War Bonds [ 77760 / 81000 ]
porexpant
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
12800
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 80350 / 81000 ]
Letos
Units gain +10% attack.
77000
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 27000 / 27000 ] Black Storm [ 104955 / 81000 ]
superbrain060
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
41000
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
lom357
Luck on attacks is -14% to +29%.
35000
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 27000 / 27000 ] System Crash [ 60000 / 81000 ]
07300730007
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
35400
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 44480 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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