Grand Carnival
Day 27 - Turn: 03d 23h 47m - Total: 98d 15h 29m
Game Started: 12/15/2025 - Last Updated: 05/29/2026 - M Sea
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Resmae Resmae
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
46:18:30
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Terrain Tactics [ 2250 / 36000 ] Prime Tactics [ 2250 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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chrisf1b chrisf1b
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
50:05:23
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Lightning Drive [ 12250 / 27000 ] Lightning Strike [ 12250 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Knight_Errant Knight_Errant
Units gain +30% attack, but lose -20% defense.
91:19:46
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Knuckleduster [ 48600 / 48600 ] Haymaker [ 50300 / 97200 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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natrodrigo natrodrigo
No day-to-day abilities.
02:16:48
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Cloq-01 Cloq-01
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
55:13:53
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Max Force [ 32400 / 32400 ] Max Blast [ 52400 / 64800 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
TheKorenji TheKorenji
Luck on attacks is -14% to +29%.
96:18:55
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Overclock [ 48600 / 48600 ] System Crash [ 83275 / 113400 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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KitsuneNatalae KitsuneNatalae
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
99:21:09
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Terrain Tactics [ 18950 / 36000 ] Prime Tactics [ 18950 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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magalaf magalaf
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
95:09:54
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Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 113400 / 113400 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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aresius_cat aresius_cat
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
98:23:54
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Double Time [ 32400 / 32400 ] Victory March [ 82250 / 86400 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Unggoy Slaya Unggoy Slaya
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
98:15:28
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Terrain Tactics [ 31300 / 57600 ] Prime Tactics [ 31300 / 100800 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Old Spice Old Spice
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
105:07:51
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Lightning Drive [ 13800 / 32400 ] Lightning Strike [ 13800 / 97200 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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