Stroive
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/14/2026 - Last Updated: 01/14/2026 - (2v2) DMC 80 - Tropical Islands
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
PokemaniacHD
Units gain +10% attack.
45:23:19
700
  • 25
    Unit-count sprite
    x 10
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    x 1
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    x 1
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    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
  • 108700
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Black Wave [ 16850 / 54000 ] Black Storm [ 16850 / 97200 ]
Vossa
Units gain +10% attack and +10% defense.
45:23:06
8900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Jo_Lly
Luck on attacks is +0 to +19%.
00:00:00
11300
  • 16
    Unit-count sprite
    x 1
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    x 1
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    x 5
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    x 3
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    x 3
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    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 53400
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
BonnieBon
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
44:23:20
2900
  • 34
    Unit-count sprite
    x 4
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    x 2
    Unit-count sprite
    x 21
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    x 1
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    x 2
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    x 1
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    x 2
    Unit-count sprite
    x 1
  • 88600
  • 15000
    0/?
    0/?
    0/?
    0/?
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Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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