WorldatWar
Day 26 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/13/2011 - Last Updated: 03/22/2012 - European Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Luthskywalker
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
5200
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Urban Blight [ 27000 / 27000 ] High Society [ 38190 / 81000 ]
brch
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
59200
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Double Time [ 24620 / 27000 ] Victory March [ 24620 / 81000 ]
Your opponent
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
27000
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Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
StandingRebel
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
8000
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
yodog
No day-to-day abilities.
12000
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
duc_de_lettres
No day-to-day abilities.
23850
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
dragon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
135500
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Double Time [ 18005.4 / 27000 ] Victory March [ 18005.4 / 81000 ]
uber recon
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
5200
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Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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