Quick break free t0
Day 29 - Turn: 00d 00h 00m - Total: 26d 15h 55m
Game Started: 02/12/2026 - Last Updated: 03/08/2026 - break free
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Connecting...
greyg-host
Units cost +20% more to build, but gain +30% attack and defense.
53:10:10
320
  • 181
    Unit-count sprite
    x 136
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    x 9
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    x 1
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    x 6
    Unit-count sprite
    x 5
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    x 17
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 670920
  • 101000
    0/?
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Morale Boost [ 4720 / 57600 ] Samurai Spirit [ 4720 / 100800 ]
Chris77
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
26:15:54
78833
  • 32
    Unit-count sprite
    x 19
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    x 2
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    x 5
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    x 2
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    x 1
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    x 1
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    x 2
  • 157360
  • 18000
    0/?
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Gold Rush [ 30000 / 36000 ] Power of Money [ 30000 / 108000 ]
Coxy90
Units cost +20% more to build, but gain +30% attack and defense.
48:03:40
29080
  • 0
  • 0
  • 0
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Morale Boost [ 1320 / 57600 ] Samurai Spirit [ 1320 / 100800 ]
Mortho
Units cost +20% more to build, but gain +30% attack and defense.
45:16:08
51600
  • 0
  • 0
  • 0
    0/?
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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