another europe game yay
Day 17 - Turn: 03d 16h 59m - Total: 11d 18h 35m
Game Started: 02/16/2026 - Last Updated: 05/29/2026 - Why isn't France PL?
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LawOfOne LawOfOne
Luck on attacks is +0 to +19%.
02:00:34
191500
Lucky Star [ 28600 / 32400 ] Lady Luck [ 28600 / 64800 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Arty_Xav57 Arty_Xav57
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:07:48
445900
POWER
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 7
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  • 83400
  • 70000
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Coxy90 Coxy90
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16:13:03
64600
Gold Rush [ 28800 / 28800 ] Power of Money [ 50650 / 86400 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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pizzapie4eva pizzapie4eva
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
19:20:04
12050
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 43
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  • 539800
  • 110000
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Captain Azrale Captain Azrale
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:09:43
264750
Snipe Attack [ 38120 / 59400 ] Super Snipe [ 38120 / 118800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 50
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    x 2
  • 537450
  • 115000
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maomao10694 maomao10694
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21:21:45
32300
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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  • 380600
  • 80000
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Schreck Schreck
Units cost +20% more to build, but gain +30% attack and defense.
22:22:30
17260
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 86570 / 88200 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 29
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  • 611400
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untpg untpg
Units cost is reduced to 90% (10% cheaper).
11:18:34
182005
SUPER
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 37
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  • 615465
  • 165000
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TacticsCommand TacticsCommand
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:12:31
219800
Tsunami [ 72000 / 72000 ] Typhoon [ 126000 / 126000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
  • 29
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  • 442100
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Rph_nsmb Rph_nsmb
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
03:23:50
535400
Meteor Strike [ 22075 / 64800 ] Meteor Strike II [ 22075 / 108000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
  • 19
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  • 205700
  • 95000
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.