FFA T4
Day 16 - Turn: 06d 22h 08m - Total: 37d 04h 19m
Game Started: 06/30/2026 - Last Updated: 07/23/2026 - Danger Zone
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Mex64 Mex64
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
37:04:18
16000
Turbo Charge [ 16200 / 27000 ] Overdrive [ 16200 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 35
    Unit-count sprite
    x 18
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    x 7
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    x 1
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    x 3
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    x 1
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    x 2
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    x 1
  • 144200
  • 16000
    0/?
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HumanMcMuffin HumanMcMuffin
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
43:09:35
11200
Enhanced Vision [ 18150 / 27000 ] Counter Break [ 18150 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 36
    Unit-count sprite
    x 21
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    x 3
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    x 2
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    x 2
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    x 5
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    x 3
  • 0
  • 13000
    0/?
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DankeFlameMaster DankeFlameMaster
No day-to-day abilities.
40:16:28
100
Sideslip [ 18000 / 18000 ] Sidewinder [ 18750 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 40
    Unit-count sprite
    x 21
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    x 2
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    x 3
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    x 3
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    x 8
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    x 2
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    x 1
  • 157200
  • 15000
    0/?
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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