The War for Hyrule
Day 24 - Boot: 00d 00h 00m - AET:
Game Started: 02/18/2006 - Last Updated: 07/06/2006 - War of Hyrule
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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peteurashima peteurashima
Units (even air units) gain +10% attack power on plains.
6100
Beat Down [ 27000 / 27000 ] Block Rock [ 40630 / 81000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Cygnus X-1 Cygnus X-1
Units (even air units) gain +10% attack power on plains.
20000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Lyon_Vigarde Lyon_Vigarde
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10000
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Kikuichimonji Kikuichimonji
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
34800
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 81000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Rhyhon Rhyhon
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
23200
Turbo Charge [ 27000 / 27000 ] Overdrive [ 51250 / 81000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Darth Ravage Darth Ravage
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20250
Gold Rush [ 8280 / 27000 ] Power of Money [ 8280 / 81000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Coconut_Fred Coconut_Fred
No day-to-day abilities.
17000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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