Also no Javier this time
Day 10 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 01/21/2014 - Last Updated: 02/27/2014 - Earthling v2.0 (proxy Wars)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mignon31 mignon31
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. No day-to-day abilities.
67000
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Karis Fra Mauro Karis Fra Mauro
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
596000
SUPER
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
Lightning Drive [ 18515 / 27000 ] Lightning Strike [ 18515 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Boris Ivanov Boris Ivanov
Units (even air units) gain +10% attack power on plains. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
51100
Beat Down [ 27000 / 27000 ] Block Rock [ 62310 / 81000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
Max Force [ 27000 / 27000 ] Max Blast [ 29400 / 81000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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hypolite hypolite
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
6000
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 45000 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
Double Time [ 18915 / 27000 ] Victory March [ 18915 / 81000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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SimaTsuki SimaTsuki
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Luck on attacks is +0 to +19%.
102000
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 33495 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Lucky Star [ 16095 / 27000 ] Lady Luck [ 16095 / 81000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Givemore Givemore
Units gain +10% attack and +10% defense. Luck on attacks is -9% to +24%.
58900
None [ 27000 / 27000 ] Ex Machina [ 65760 / 81000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 30780 / 81000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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AlbertWynBaumgartner AlbertWynBaumgartner
Luck on attacks is +0 to +19%. Units gain +10% attack and +10% defense.
600
SUPER
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
None [ 22940 / 27000 ] Ex Machina [ 22940 / 81000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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