Day 26 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 07/04/2014 - Last Updated: 10/25/2014 - European Diplomats
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Fun In The Chun
Units repair +1 additional HP (note: liable for costs).
12000
  • 0
  • 0
  • 0
    0/?
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
mechshaq
Units gain +30% attack, but lose -20% defense.
26400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 27000 / 27000 ] Haymaker [ 58685 / 81000 ]
KenshinX28
Units gain +30% attack, but lose -20% defense.
26400
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
    0/?
    0/?
Knuckleduster [ -5554.6 / 27000 ] Haymaker [ -5554.6 / 81000 ]
Himself
No day-to-day abilities.
19800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 89800 / 81000 ]
WelshRepublic
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13000
  • 0
  • 0
  • 0
    0/?
    0/?
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 68660 / 81000 ]
NDA|D007
No day-to-day abilities.
38300
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 93312 / 81000 ]
the-deadly-shadow
Units (even air units) gain +10% attack power on plains.
26200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
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Beat Down [ 8790 / 27000 ] Block Rock [ 8790 / 81000 ]
TacticsCommand
Units gain +30% attack, but lose -20% defense.
9200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Knuckleduster [ -2646 / 27000 ] Haymaker [ -2646 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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