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Day 28 - Boot: 00d 00h 00m - AET:
Game Started: 10/25/2014 - Last Updated: 01/01/2015 - European Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Ryan1189
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
21500
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    Units in vision only
  • 0
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 81000 ]
Kisscool
No day-to-day abilities.
14600
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    Units in vision only
  • 0
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POWER
Einwand
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13100
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    Units in vision only
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SUPER
SpeedGamer50
Units cost +20% more to build, but gain +30% attack and defense.
54440
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    Units in vision only
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 69967 / 81000 ]
gk_hod
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
27800
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    Units in vision only
  • 0
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    0/?
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 61259.9 / 81000 ]
Point
Units cost is reduced to 90% (10% cheaper).
44150
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Barter [ 27000 / 27000 ] Merchant Union [ 46302.3 / 81000 ]
mechshaq
Units cost is reduced to 90% (10% cheaper).
35320
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    Units in vision only
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    0/?
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Barter [ 27000 / 27000 ] Merchant Union [ 64800 / 81000 ]
ChrisRedfield
Units cost is reduced to 90% (10% cheaper).
89730
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    Units in vision only
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Barter [ 27000 / 27000 ] Merchant Union [ 123663.6 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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