Day 13 - Boot: 00d 00h 00m - AET:
Game Started: 03/27/2015 - Last Updated: 05/20/2015 - Swamp Zombies
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
IPS
Units repair +1 additional HP (note: liable for costs).
14500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 130 / 27000 ] Covering Fire [ 130 / 81000 ]
lvda_1
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 49695 / 81000 ]
Fruitigal
Units gain +10% attack.
30600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 5965 / 27000 ] Black Storm [ 5965 / 81000 ]
caliber
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 61940 / 81000 ]
OutaChange
Units (even air units) gain +10% attack power on roads.
13500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 27000 / 27000 ] Trail of Woe [ 45000 / 81000 ]
Kicklash
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 54000 / 81000 ]
nntm
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
46600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 57545 / 81000 ]
WelshRepublic
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
26100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 65395 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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