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Day 12 - Boot: 00d 00h 00m - AET:
Game Started: 04/09/2015 - Last Updated: 09/02/2015 - Earthling v2.0 (proxy Wars)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
H0RSED1K
Units cost +20% more to build, but gain +30% attack and defense.
41220
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    0/?
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Morale Boost [ 3300 / 27000 ] Samurai Spirit [ 3300 / 81000 ]
Prince Gigi
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
132390
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    0/?
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Market Crash [ 19760 / 27000 ] War Bonds [ 19760 / 81000 ]
lvda_1
Units cost +20% more to build, but gain +30% attack and defense.
42800
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    0/?
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 90720 / 81000 ]
arpaigeio
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
48000
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    0/?
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
djmoneystax
Luck on attacks is -9% to +24%.
26400
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    0/?
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Brute Force [ 27000 / 27000 ] Barbaric Blow [ 31920 / 81000 ]
antoniosqui
No day-to-day abilities.
47300
  • 0
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    0/?
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Sideslip [ 27000 / 27000 ] Sidewinder [ 64800 / 81000 ]
Uchin
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
10300
  • 0
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    0/?
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Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 93485 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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