Day 15 - Boot: 00d 00h 00m - AET:
Game Started: 06/03/2015 - Last Updated: 07/24/2015 - Zombies from swamps atack!
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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IPS
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
8700
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Player team
Tower Shield [ 27000 / 27000 ] Tower of Power [ 64800 / 81000 ]
OutaChange
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
7400
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Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 81000 ]
Sixx Spades
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
8200
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Player team
Terrain Tactics [ 22340 / 27000 ] Prime Tactics [ 22340 / 81000 ]
Mr Allen J
Units gain +10% attack.
5000
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Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 43140 / 81000 ]
Kafkan
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
5400
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Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 41710 / 81000 ]
Duf
No day-to-day abilities.
87800
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Player team
Hyper Repair [ 7555 / 27000 ] Hyper Upgrade [ 7555 / 81000 ]
Jackie Milton
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
97600
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Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 29635 / 81000 ]
freshkest
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
48100
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Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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