European Diplomats (FFA)
Day 45 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 08/25/2015 - Last Updated: 01/16/2016 - European Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Kisscool
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18850
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    Units in vision only
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Double Time [ 27000 / 27000 ] Victory March [ 103680 / 81000 ]
napolean
Units cost +20% more to build, but gain +30% attack and defense.
24360
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 188117 / 81000 ]
elderstone
No day-to-day abilities.
12500
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 28605 / 81000 ]
TacticsCommand
Units gain +10% attack.
33350
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Black Wave [ 27000 / 27000 ] Black Storm [ 67182.7 / 81000 ]
Coyoty
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
14950
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Max Force [ 14635 / 27000 ] Max Blast [ 14635 / 81000 ]
benitoarbol
Units gain +10% attack.
34450
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Black Wave [ 27000 / 27000 ] Black Storm [ 56802.5 / 81000 ]
waylonman
Units gain +10% attack.
4450
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POWER
TheUsualTwelveBeers
Units cost +20% more to build, but gain +30% attack and defense.
28660
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Morale Boost [ 11883.7 / 27000 ] Samurai Spirit [ 11883.7 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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