Day 2 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/15/2016 - Last Updated: 03/25/2016 - Russian Roulette
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Marth45 Marth45
No day-to-day abilities.
7000
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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xupeiawbw xupeiawbw
Units cost is reduced to 90% (10% cheaper).
7000
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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liandry liandry
Units gain +10% attack and +10% defense.
7000
None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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TacticsCommand TacticsCommand
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14000
Double Time [ 1530 / 27000 ] Victory March [ 1530 / 81000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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johnsonea74 johnsonea74
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
7000
Meteor Strike [ 2340 / 27000 ] Meteor Strike II [ 2340 / 81000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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jammar8a jammar8a
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
7000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Thejj405 Thejj405
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
7000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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srstarry srstarry
Units gain +30% attack, but lose -20% defense.
14000
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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