Day 6 - Boot: 00d 00h 00m - AET:
Game Started: 02/11/2016 - Last Updated: 04/23/2016 - European Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Roonespism
Units repair +1 additional HP (note: liable for costs).
12900
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    Units in vision only
  • 0
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Lucky Lass [ 7030 / 27000 ] Covering Fire [ 7030 / 81000 ]
ctsun
Units (even air units) gain +10% attack power on plains.
4000
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    Units in vision only
  • 0
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    0/?
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
Gamerofthegame
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
7000
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    Units in vision only
  • 0
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Urban Blight [ 1915 / 27000 ] High Society [ 1915 / 81000 ]
Einwand
No day-to-day abilities.
1000
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    Units in vision only
  • 0
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
TheSteamPunk
Units gain +10% attack.
13000
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    Units in vision only
  • 0
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Looper
Unaffected by snow, but rain affects him the same as snow would for others.
12000
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    Units in vision only
  • 0
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    0/?
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Aesculus
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19000
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    Units in vision only
  • 0
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Double Time [ 690 / 27000 ] Victory March [ 690 / 81000 ]
Natural20
Units gain +10% attack.
500
  • 0
    Units in vision only
  • 0
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    0/?
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Black Wave [ 3460 / 27000 ] Black Storm [ 3460 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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