Wars World Olympics
Day 9 - Boot: 00d 00h 00m - AET:
Game Started: 03/25/2006 - Last Updated: 04/23/2006 - Wars World Olympics
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
dagamer1989
No day-to-day abilities.
14200
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
got chicken?
Units gain +10% attack.
3000
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Black Wave [ 5300 / 27000 ] Black Storm [ 5300 / 81000 ]
Blazerkin
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
24480
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Gold Rush [ 5015.2 / 27000 ] Power of Money [ 5015.2 / 81000 ]
hollemback96
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16000
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Gold Rush [ 27000 / 27000 ] Power of Money [ 54000 / 81000 ]
bigfoot99
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12000
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Username314
Units cost +20% more to build, but gain +30% attack and defense.
8640
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 62519.6 / 81000 ]
bomber army man
Units gain +10% attack.
28300
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Black Wave [ 27000 / 27000 ] Black Storm [ 87150 / 81000 ]
MattMartin
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
19400
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Lightning Drive [ 4500 / 27000 ] Lightning Strike [ 4500 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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