Danvern
Day 1 - Boot: 00d 00h 00m - AET:
Game Started: 01/21/2017 - Last Updated: 01/21/2017 - Warrior Zone 3
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Exa_Raiun
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
InSaNe521
Unaffected by snow, but rain affects him the same as snow would for others.
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Efil4zagginjj
Units cost +20% more to build, but gain +30% attack and defense.
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Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
PedroAW
Units gain +10% attack.
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Criminal Wolf
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Danvern
No day-to-day abilities.
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
YuGuo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
H0RSED1K
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Pika Rizard
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
CCCP
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Dreadnought
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
StayTech
Units cost is reduced to 90% (10% cheaper).
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
AnarchistToad
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
JoshJaySalazar
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
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Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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