Zombies
Day 6 - Boot: 00d 00h 00m - AET:
Game Started: 05/01/2017 - Last Updated: 06/11/2017 - Swamp Zombies
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
shen150
Luck on attacks is +0 to +19%.
6600
  • 0
  • 0
  • 0
Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 40595 / 81000 ]
Scurge
Units gain +10% attack.
9800
  • 0
  • 0
  • 0
Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 40975 / 81000 ]
TacticsCommand
Units repair +1 additional HP (note: liable for costs).
2100
  • 0
  • 0
  • 0
Player team
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 37800 / 81000 ]
Duf
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
3800
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 34805 / 81000 ]
akiyoshi
No day-to-day abilities.
4100
  • 0
  • 0
  • 0
Player team
Sideslip [ 5020 / 27000 ] Sidewinder [ 5020 / 81000 ]
calima
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
11800
  • 0
  • 0
  • 0
Player team
POWER
hpmunchcraft
No day-to-day abilities.
9000
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 35855 / 81000 ]
a9977321
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13500
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 25055 / 27000 ] Prime Tactics [ 25055 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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