Fast Turns 8p FFA
Day 43 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 05/10/2017 - Last Updated: 10/22/2017 - Grasslands
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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BuyAVowel
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
31000
  • 0
  • 0
  • 0
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Efil4zagginjj
Units cost +20% more to build, but gain +30% attack and defense.
32520
  • 0
  • 0
  • 0
SUPER
Schreck
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
1461
  • 0
  • 0
  • 0
Gold Rush [ 64497.4 / 64497.4 ] Power of Money [ 80890.9 / 193491.8 ]
TheMasterpiece
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18500
  • 0
  • 0
  • 0
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
kostar|
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
30900
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Vaca Jackson
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
24000
  • 0
  • 0
  • 0
Double Time [ 2215.3 / 27000 ] Victory March [ 2215.3 / 72000 ]
Fruitigal
Units cost is reduced to 90% (10% cheaper).
75335
  • 0
  • 0
  • 0
Barter [ 20949.1 / 80621.5 ] Merchant Union [ 20949.1 / 134369.3 ]
H0RSED1K
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18800
  • 0
  • 0
  • 0
Snipe Attack [ 26133.2 / 27000 ] Super Snipe [ 26133.2 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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