Day 43 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 07/02/2017 - Last Updated: 04/23/2018 - European Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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sonicstar3739
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
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POWER
Herr destructor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
55200
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Snipe Attack [ 8000.2 / 96745.8 ] Super Snipe [ 8000.2 / 193491.8 ]
Schreck
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
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Tower Shield [ 116095 / 116095 ] Tower of Power [ 119964.9 / 232190.2 ]
BountyFrog
Luck on attacks is +0 to +19%.
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 43308.3 / 54000 ]
WN~diezhai
Units (even air units) gain +10% attack power on plains.
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Beat Down [ 27000 / 27000 ] Block Rock [ 64800 / 54000 ]
ISurrender
Units cost +20% more to build, but gain +30% attack and defense.
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Morale Boost [ 51840 / 51840 ] Samurai Spirit [ 90720 / 90720 ]
kostar|
Units cost is reduced to 90% (10% cheaper).
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Barter [ 6510.2 / 96745.8 ] Merchant Union [ 6510.2 / 161243.2 ]
Artamiel
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
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Copter Command [ 77396.9 / 77396.9 ] Airborne Assault [ 151906.5 / 232190.2 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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