Diplomacyfun
Day 43 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/16/2017 - Last Updated: 02/23/2018 - European Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Toastmaker
Units (even air units) gain +10% attack power on roads.
14400
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    Units in vision only
  • 0
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Tyler Durden
Unaffected by snow, but rain affects him the same as snow would for others.
75900
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Blizzard [ 50858.5 / 80621.5 ] Winter Fury [ 50858.5 / 188117 ]
EF-2000 Typhoon
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
12600
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Market Crash [ 71705.6 / 77396.9 ] War Bonds [ 71705.6 / 232190.2 ]
ChrisRedfield
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
79300
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    Units in vision only
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Enhanced Vision [ -691.5 / 80621.5 ] Counter Break [ -691.5 / 134369.3 ]
Scut
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
4200
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
that_dude
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
1650
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Lightning Drive [ 38880 / 38880 ] Lightning Strike [ 65050 / 116640 ]
ChanMM
No day-to-day abilities.
18800
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
orangebluray
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
4500
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    Units in vision only
  • 0
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Enhanced Vision [ 96745.8 / 96745.8 ] Counter Break [ 109934.2 / 161243.2 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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