团战3vs3
Day 26 - Boot: 00d 00h 00m - AET:
Game Started: 06/03/2018 - Last Updated: 07/08/2018 - 3vs3 Austerlitz
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Artamiel
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13100
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
super potato
No day-to-day abilities.
7400
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
miraculous_xp
Units (even air units) gain +10% attack power on plains.
7500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 17050 / 37800 ] Block Rock [ 17050 / 75600 ]
wyj_0081
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
26500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 19700 / 37800 ] Max Blast [ 19700 / 75600 ]
ch6381335
Units (even air units) gain +10% attack power on plains.
24400
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
秋水伊人
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
35100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 36800 / 37800 ] Lightning Strike [ 36800 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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