Day 8 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/06/2020 - Last Updated: 12/21/2020 - Urban Gorilla Warfare [1 vs 13]
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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alysms
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:09:29
12800
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Player team
Double Time [ 2950 / 27000 ] Victory March [ 2950 / 72000 ]
FlammerFime
Unaffected by snow, but rain affects him the same as snow would for others.
04:04:01
3000
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Player team
Blizzard [ 650 / 27000 ] Winter Fury [ 650 / 63000 ]
lobstersunday69
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
3000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Zekethegoldenpotato
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:11:06
6000
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Player team
Tsunami [ 1000 / 36000 ] Typhoon [ 1000 / 63000 ]
Joly
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:15:31
1200
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Player team
Urban Blight [ 27000 / 27000 ] High Society [ 27750 / 54000 ]
tigerfive100
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:21:10
6000
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Player team
Urban Blight [ 2900 / 27000 ] High Society [ 2900 / 54000 ]
Might of Ra
Units repair +1 additional HP (note: liable for costs).
12:20:56
11400
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Player team
Lucky Lass [ 7650 / 27000 ] Covering Fire [ 7650 / 54000 ]
ballindude
Units gain +30% attack, but lose -20% defense.
07:19:44
5000
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Player team
Knuckleduster [ 700 / 27000 ] Haymaker [ 700 / 54000 ]
Lexar
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:01:57
20000
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Player team
Turbo Charge [ 950 / 27000 ] Overdrive [ 950 / 54000 ]
Yellowash
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:17:52
20000
  • 0
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Player team
Double Time [ 3600 / 27000 ] Victory March [ 3600 / 72000 ]
ARandomFruit
Units repair +1 additional HP (note: liable for costs).
03:12:29
16000
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Vinlow
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:04:37
19400
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Player team
Double Time [ 20000 / 27000 ] Victory March [ 20000 / 72000 ]
nekoknight7
No day-to-day abilities.
10:03:35
10000
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Player team
Hyper Repair [ 250 / 27000 ] Hyper Upgrade [ 250 / 54000 ]
Eagle852
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
133100
  • 0
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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