3 vs 3 (HF)
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/26/2021 - Last Updated: 05/07/2021 - By land, sea, and air 3v3
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Meteor
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Vendedor_de_Pérdidas2
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
23:10:44
3000
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Player team
Tower Shield [ 0 / 54000 ] Tower of Power [ 0 / 108000 ]
syobotti
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:04:42
40200
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Player team
Tower Shield [ 48600 / 48600 ] Tower of Power [ 87750 / 97200 ]
Tim12345
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:22:55
900
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Player team
Double Time [ 45900 / 48600 ] Victory March [ 45900 / 129600 ]
e13691246
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
75400
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Player team
Enhanced Vision [ 17100 / 59400 ] Counter Break [ 17100 / 99000 ]
Hello72207
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:06:36
44200
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    Units in vision only
  • 0
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Player team
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 129600 / 129600 ]
atravelyan
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20:17:48
30000
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    Units in vision only
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Player team
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 84750 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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