Day 8 - Boot: 00d 00h 00m - AET:
Game Started: 07/04/2006 - Last Updated: 10/26/2006 - ZZZZZZZ
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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AngelHawke AngelHawke
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
4300
Tower Shield [ 12344.1 / 27000 ] Tower of Power [ 12344.1 / 81000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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nes nes
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
3800
Terrain Tactics [ 4649 / 27000 ] Prime Tactics [ 4649 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Mad shark3000 Mad shark3000
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
5700
Tower Shield [ 5510 / 27000 ] Tower of Power [ 5510 / 81000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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lildrew2011 lildrew2011
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
3800
Urban Blight [ 6545 / 27000 ] High Society [ 6545 / 81000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Mad cow87 Mad cow87
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
5600
Tower Shield [ 8710 / 27000 ] Tower of Power [ 8710 / 81000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Tartan Warrior Tartan Warrior
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
3100
Double Time [ 430 / 27000 ] Victory March [ 430 / 81000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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SuperSquall SuperSquall
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
2800
Double Time [ 5215.6 / 27000 ] Victory March [ 5215.6 / 81000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Losanda Losanda
Units cost +20% more to build, but gain +30% attack and defense.
2400
Morale Boost [ 4202.4 / 27000 ] Samurai Spirit [ 4202.4 / 81000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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