Final conflict
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/06/2021 - Last Updated: 10/01/2021 - 1 v 15
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LorenzStarr
No day-to-day abilities.
08:00:00
3000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
lucoli
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
49000
  • 0
  • 0
  • 0
Copter Command [ 28800 / 28800 ] Airborne Assault [ 68250 / 86400 ]
pkmndong
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:21:40
14680
  • 0
  • 0
  • 0
Gold Rush [ 17100 / 18000 ] Power of Money [ 17100 / 54000 ]
fireflanger
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:10:43
6400
  • 0
  • 0
  • 0
Snipe Attack [ 10900 / 27000 ] Super Snipe [ 10900 / 54000 ]
Demace
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:23:36
4000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
MartinNikolai
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:12:49
5000
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
melvyn
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
18:22:26
200
  • 0
  • 0
  • 0
Meteor Strike [ 64800 / 64800 ] Meteor Strike II [ 108000 / 108000 ]
Oznat
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:00:00
3000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
BlazeChar
Units cost +20% more to build, but gain +30% attack and defense.
08:23:24
3600
  • 0
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Ha2elrigg
Units gain +10% attack.
08:00:00
3000
  • 0
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
HeatBombastic
Unaffected by snow, but rain affects him the same as snow would for others.
08:23:55
4000
  • 0
  • 0
  • 0
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
rhettorical
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:00:00
3000
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
TXAggie
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:10:19
9000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
michxxx
No day-to-day abilities.
08:00:00
3000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
OnlyFlak
Luck on attacks is -9% to +24%.
08:00:00
3000
  • 0
  • 0
  • 0
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
thehawke23
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:00:00
41000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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