WANTED: PIRATES
Day 5 - Boot: 00d 00h 00m - AET:
Game Started: 07/13/2006 - Last Updated: 08/19/2006 - Air and Sea Only
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Melon
Units repair +1 additional HP (note: liable for costs).
126000
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Player team
Lucky Lass [ 12000 / 27000 ] Covering Fire [ 12000 / 81000 ]
s128n
Units gain +10% attack.
93700
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Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 60400 / 81000 ]
Mark998
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
42300
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Player team
Tsunami [ 23708.7 / 27000 ] Typhoon [ 23708.7 / 81000 ]
Oliver
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
241300
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Player team
Tsunami [ 27000 / 27000 ] Typhoon [ 63000 / 81000 ]
Nahbien
Units cost is reduced to 90% (10% cheaper).
12240
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Player team
POWER
Frankdeslimste
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
20500
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Player team
Meteor Strike [ 1822.5 / 27000 ] Meteor Strike II [ 1822.5 / 81000 ]
voltcs
Units gain +30% attack, but lose -20% defense.
9000
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Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 81000 ]
`iBenzine
Units cost is reduced to 90% (10% cheaper).
126700
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Player team
Barter [ 3645 / 27000 ] Merchant Union [ 3645 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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