Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/13/2021 - Last Updated: 08/06/2021 - Grasslands
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Speedwagon-Fan
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:03:28
7000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
LionHeart28
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:01:24
15000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
magicrap
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:07:35
12000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 340 / 18000 ] Power of Money [ 340 / 54000 ]
Panzerfaust13579
Units cost is reduced to 90% (10% cheaper).
08:02:23
12900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
TheMasterpiece
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:23:56
19000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 11520 / 27000 ] Tower of Power [ 11520 / 54000 ]
VSNES
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
85800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 1000 / 54000 ] Meteor Strike II [ 1000 / 90000 ]
Shirygibraan10
Units cost is reduced to 90% (10% cheaper).
11:16:47
7970
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 8800 / 27000 ] Merchant Union [ 8800 / 45000 ]
Link04
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:15:52
20200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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