Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/14/2021 - Last Updated: 08/08/2021 - European Diplomats
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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TheNameNoOneKnew
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:17:19
22000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
TheMasterpiece
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:09:19
63000
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
pizza64210
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
24:02:37
82800
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Player team
Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 100800 / 100800 ]
lykaon868
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
66900
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Player team
Market Crash [ 39600 / 50400 ] War Bonds [ 39600 / 151200 ]
Prohunter69
Units gain +10% attack.
08:22:00
18200
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
melvyn
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
09:21:38
55650
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
TakeintheView
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
07:00:33
36800
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
JackOfClubs
Units gain +10% attack and +10% defense.
23:21:20
74500
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Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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