T3 1v15
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/17/2021 - Last Updated: 10/19/2021 - 1 v 15
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
magicrap
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:20:14
5000
  • 0
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Auso
Luck on attacks is -9% to +24%.
05:23:48
23600
  • 0
  • 0
  • 0
Player team
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 55400 / 64800 ]
E_bone_E
Units (even air units) gain +10% attack power on roads.
00:00:00
17800
  • 0
  • 0
  • 0
Player team
Forced March [ 0 / 32400 ] Trail of Woe [ 0 / 54000 ]
AceHamada66
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:00:00
3000
  • 0
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
jtrent116
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13:03:40
4500
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
jallapant
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:00:00
3000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Link04
No day-to-day abilities.
04:00:00
3000
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Lazy_sloth
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:23:33
5000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
TheLazyG
No day-to-day abilities.
06:23:25
5800
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
jaydong123
Units gain +30% attack, but lose -20% defense.
16:02:31
9400
  • 0
  • 0
  • 0
Player team
Knuckleduster [ 11100 / 32400 ] Haymaker [ 11100 / 64800 ]
Jvillasenor156
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:05:49
4200
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
pyroskullfist
Units (even air units) gain +10% attack power on plains.
04:00:00
3000
  • 0
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
maxoo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:03:05
7000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
ThighsHighs
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:00:00
3000
  • 0
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
RestInPeace
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
06:20:36
7000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Dragonm137
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:04:49
58400
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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