Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/24/2021 - Last Updated: 09/23/2021 - Zombie Master ~ Escape from Deadwood 2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Josef5050
Luck on attacks is +0 to +19%.
00:00:00
8700
  • 0
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 33250 / 54000 ]
Shirygibraan10
No day-to-day abilities.
49:08:31
10000
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Hyper Repair [ 24650 / 27000 ] Hyper Upgrade [ 24650 / 54000 ]
axteriel
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
30:20:40
10000
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Double Time [ 4750 / 27000 ] Victory March [ 4750 / 72000 ]
rkrr
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
28:03:31
13000
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Double Time [ 1800 / 27000 ] Victory March [ 1800 / 72000 ]
CaioSantso
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
38:16:12
20000
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Player team
Double Time [ 2850 / 27000 ] Victory March [ 2850 / 72000 ]
Surto6
No day-to-day abilities.
48:05:19
93400
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Player team
Sideslip [ 18000 / 18000 ] Sidewinder [ 23450 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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