tkos 3v3
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/10/2021 - Last Updated: 09/11/2021 - A Chokepoint To End All Chokepoints
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Mr.Scratch
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
36:14:27
83100
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    Units in vision only
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Player team
POWER
Lempy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
28:07:53
32032
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    Units in vision only
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Player team
Gold Rush [ 23460 / 54000 ] Power of Money [ 23460 / 162000 ]
CaptKaine
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
33:15:35
13800
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    Units in vision only
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Player team
Enhanced Vision [ 46850 / 59400 ] Counter Break [ 46850 / 99000 ]
xportx8173
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
1600
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    Units in vision only
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Player team
SUPER
Xyros
Units gain +10% attack.
31:19:30
1400
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    Units in vision only
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Player team
Black Wave [ 59600 / 81000 ] Black Storm [ 59600 / 145800 ]
vicekyle
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
19:06:59
17900
  • 0
    Units in vision only
  • 0
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Player team
Snipe Attack [ 8950 / 32400 ] Super Snipe [ 8950 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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